
But if this happens, you won't have to replay that mission when you reach it in your own save. Which missions are available will be determined by the host's progress and regardless of the guest's.Īll this means that it's quite possible for you to play a mission in a friend's game that's further along in the story than the point you've reached in your solo playthrough. Both players in the same game can explore the world independently, but if one player initiates a mission, the other player will be teleported to them so that they can complete it together.

Progress carries over between single player and co-op campaigns, and this happens regardless of whether you're the host or the guest. You can't have more than two players in co-op mode together at the same time however, you don't have to play the whole campaign with the same partner, or indeed with any partner at all if you choose to mix-and-match between solo and co-op play. How does co-op work in Saints Row?Ĭo-op in Saints Row allows you and a buddy to team up for part or all of the game's campaign. This basically prevents your co-op partner from messing with the stuff in your home base when set to "off" (which is where it sits by default). By default, co-op sessions are open to all once you take your game online, and you might find a matchmade stranger dropping in unannounced at any time but you can change the Session Privacy setting to "Friends Only" or "Invite Only" to control who can join you and when, if you prefer.Īnd in addition to the aforementioned friendly fire and pranking options, you also have an HQ Customization toggle that's only adjustable by the host. There are also a couple of settings you can fine-tune in the pause menu's Co-op Settings options to prevent unwanted behaviour from your co-op partner.

On the game's main starting screen you'll see a clearly signposted Co-op Campaign option.

It's pretty easy to get started in co-op in Saints Row. Watch on YouTube Liam recently chatted to Alice about their favourite thing in Saints Row.
